souleng
Game engine providing full Python scripting support
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Transform Member List

This is the complete list of members for Transform, including all inherited members.

Component() (defined in Component)Componentinline
ContainsPoint(float x, float y)Transform
GetComponent()Component
GetGameObject()Componentinline
GetPosition()Transform
GetRect() constTransform
GetType()Transformstatic
Input() overrideTransformvirtual
mGameObject (defined in Component)Componentprotected
MoveTo(float x, float y)Transform
Render() overrideTransformvirtual
SetGameObject(std::weak_ptr< GameObject > ent)Componentinline
SetHeight(float h)Transform
SetWidth(float w)Transform
Transform() (defined in Transform)Transform
Update(float dt) overrideTransformvirtual
~Component() (defined in Component)Componentinlinevirtual
~Transform() (defined in Transform)Transform