souleng
Game engine providing full Python scripting support
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TextureComponent Member List

This is the complete list of members for TextureComponent, including all inherited members.

ClearSourceRect()TextureComponent
Component() (defined in Component)Componentinline
CreateTexture(std::string filepath)TextureComponent
GetComponent()Component
GetGameObject()Componentinline
GetType()TextureComponentstatic
Input() overrideTextureComponentvirtual
mGameObject (defined in Component)Componentprotected
mSrcRect (defined in TextureComponent)TextureComponentprotected
mTexture (defined in TextureComponent)TextureComponentprotected
Render() overrideTextureComponentvirtual
SelectSourceRect(float x, float y, float w, float h)TextureComponent
SetGameObject(std::weak_ptr< GameObject > ent)Componentinline
TextureComponent() (defined in TextureComponent)TextureComponent
Update(float dt) overrideTextureComponentvirtual
~Component() (defined in Component)Componentinlinevirtual
~TextureComponent() (defined in TextureComponent)TextureComponent