souleng
Game engine providing full Python scripting support
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This is the complete list of members for Renderer, including all inherited members.
CreateTextureFromSurface(SDL_Surface *pixels) | Renderer | |
initialize(SDL_Window *window) | Renderer | static |
instance() | Renderer | static |
RenderClear() | Renderer | |
RenderPresent() | Renderer | |
RenderRect(SDL_FRect *rect) | Renderer | |
RenderTexture(SDL_Texture *tex, SDL_FRect *srcRect, SDL_FRect *targetRect) | Renderer | |
SetRenderDrawColor(Uint8 r, Uint8 b, Uint8 g, Uint8 a) | Renderer | |
~Renderer() (defined in Renderer) | Renderer |