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souleng
Game engine providing full Python scripting support
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This is the complete list of members for Renderer, including all inherited members.
| CreateTextureFromSurface(SDL_Surface *pixels) | Renderer | |
| initialize(SDL_Window *window) | Renderer | static |
| instance() | Renderer | static |
| RenderClear() | Renderer | |
| RenderPresent() | Renderer | |
| RenderRect(SDL_FRect *rect) | Renderer | |
| RenderTexture(SDL_Texture *tex, SDL_FRect *srcRect, SDL_FRect *targetRect) | Renderer | |
| SetRenderDrawColor(Uint8 r, Uint8 b, Uint8 g, Uint8 a) | Renderer | |
| ~Renderer() (defined in Renderer) | Renderer |