souleng
Game engine providing full Python scripting support
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Public Member Functions | List of all members
DeleteTextureFunctor Struct Reference

Delayed deletion of an SDL_Texture so a shared_ptr can hold onto this resource. More...

#include <ResourceManager.hpp>

Public Member Functions

void operator() (SDL_Texture *texture) const
 

Detailed Description

Delayed deletion of an SDL_Texture so a shared_ptr can hold onto this resource.


The documentation for this struct was generated from the following file: